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PS1 REVIEWS: Resident Evil 2

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Playing the original Resident Evil 2 after playing its 2019 remake is a weird experience. Initially, I felt the similarity between the two so strongly that I began to doubt my decision to play and review the game, since I wouldn't want to play the original of something surpassed and replaced by its remake. However, it soon became apparent that despite hitting the same beats, the two games have completely different rhythms. While the remake is an expertly crafted Action Survival-Horror game, the original follows the old-school Survival-Horror genre, which, despite being classified as "Action" in the past, I actively refuse to acknowledge it as such. I have made this point in the past, in my review of games like Alone in the Dark and Galerian , that classic Survival Horror games are closer to point-and-click Adventure games than frantic shooters, and that's true with Resident Evil 2 , which may be the best of its genre. #12: Resident Evil 2:- Year: 1998. Genre: Surviv...

Genesis REVIEWS: Crusader of Centy

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Crusader of Centy is probably not a very well-known Sega Genesis game. While originally published by Sega in Japan, the then little-known publisher Atlus was responsible for the North American version. Consequently, it didn't get as much exposure as it deserved. While not exactly the Genesis's answer to A Link to the Past , CoC is a very solid game that manages to be a fun and unique lighthearted adventure. What it lacks in polish, it makes up for with charm. 24: Crusader of Centy: Year: 1994. Genre: Action Adventure. Publisher: Atlus. Developer: Nextech.  

Genesis REVIEWS: Disney's Aladdin

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Of the many Disney-licensed games in the 16-bit era, none is more famous or well regarded as the pair of Aladdin games on the Genesis and SNES. The fact that both games were considered good meant a comparison between the two always took place in the middle of the larger console wars debate. Aladdin on the SNES was a good game, but Aladdin on the Genesis has some more obvious qualities that elevated it as the better game in the consensus. Even if not by such a large margin. 30: Disney's Aladdin:- Year: 1993. Genre: Action Platformer. Publisher: Sega. Developer: Virgin Games.

Genesis REVIEWS Report: 40-31

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In this report of the top 40-31 Genesis games according to Retro Sanctuary , I have reviewed four games, most of which I enjoyed, except for the disappointing  Quackshot . Overall, the majority of these 10 games are well-regarded in their time, including solid ports of  Lemmings  and  Puyo Puyo , along with one of the best classical  Castlevania  games. Other than the presence of another disappointing platformer game, I am not sure there is much to criticize about the positioning of these games.  Please enjoy my report:- 40- QuackShot (1991):  Genre: Platformer. Publisher: Sega; Developer: Sega. The first thing I thought when I started playing QuackShot , a game starring Donald Duck and using the same title font as DuckTales , was whether the game would actually be as good as the NES DuckTales game. It turned out that QuackShot could have been better, but it unfortunately lacked the ambition to be anything more than a technically good license...

Genesis REVIEWS: Ghouls 'n Ghosts

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Known as one of the most difficult games in its time, the Ghouls 'n Ghosts series is unfortunately not remembered often for being technically impressive as well. With Ghouls ‘n Ghosts on the Genesis, we have a great-looking action game that is hard as nails but also fair in its difficulty. 32: Ghouls 'n Ghosts:- Year: 1989. Genre: Action Platformer. Publisher: Capcom. Developer: Capcom.

PS1 REVIEWS: Driver

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I knew Driver was a special game when it was released, since everyone talked about it with such reverence in the playground. Male kids in my part of the world are pre-inclined to love driving games, and everyone could see that Driver was mechanically heads and shoulders above the rest. More impressive, it was rumored that the game had multiple open cities that you could freely drive around. To my surprise, I realized that most people who played it (including myself) couldn't get over the opening tutorial stage, since it demanded near-perfect driving performance to clear. Nearly 25 years later, I managed to finish the tutorial stage for the first time and experienced the game as it was meant to be played. #13: Driver:- Year: 1999. Genre: Driving, Action. Publisher: GT Interactive. Developer: Reflections Interactive.  

PS1 REVIEWS: Chrono Cross

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In a parallel world, Chrono Cross could have been, with some tweaks, a perfect masterpiece. Maybe, provided more production time (it was completed in less than 2 years) or a more focused vision, it would have been able to reach that pedestal along with its revered SNES predecessor, Chrono Trigger . However, in this world, we see all the elements of a brilliant game, but with enough blemishes not to reach that pedestal. While the brilliant elements of the game may have contributed to its legendary status and near-perfect scores by the critics of the day, playing the game today reveals gaps in potential. While the game's story, characters, and oh god, the music, are undoubtedly great, the game lacks the almost-perfect pacing of Trigger . #14: Chrono Cross:- Year: 2000. Genre: JRPG. Publisher: Square. Developer: Square.