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Saturn REVIEWS: Panzer Dragoon Saga

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Few games in the Sega Saturn library have the almost mythical reputation of Panzer Dragoon Saga , an ambitious RPG game that arrived in the latter stages of the console's life and consequently didn't get as much attention as it deserved. Typically, an original copy of the game sells for over a thousand dollars these days. When you start the game, you immediately figure out that Team Andromeda had huge ambitions for it. Filling four discs and featuring fully voiced dialogue, the game aimed to be a cinematic masterpiece. Additionally, the world that the team crafted over the two previous Rail Shooter Panzer Dragoon games was to be expanded upon with this one, even featuring an invented language in the opening scenes. The result is probably one of the most ambitious games in the 5th generation of consoles, and while some aspects didn't age gracefully, that wasn't enough to hide the masterpiece this game was made to be. 1: Panzer Dragoon Saga: Year: 1998. Genre: RPG. Publ...

Saturn REVIEWS: Panzer Dragoon II Zwei

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The Panzer Dragoon series is considered the most legendary and most technically impressive series on the Sega Saturn. Starting with the first game, which was just remade for modern consoles, I didn't get the appeal, although I respect the technical artistry of the past. The first game simply didn't play well, in addition to having a significantly aged graphical look. Not having much hope for the supposedly superior sequel, I was then pleasantly surprised that it truly deserves its esteemed reputation. It outclasses the first game in every category, and it is still fun to play now. 4: Panzer Dragoon II Zwei: Year: 1996. Genre: Rail Shooter. Publisher: Sega. Developer: Team Andromeda (Sega).

Saturn REVIEWS: NiGHTS into Dream

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It is frankly surprising that Sega did not launch the Saturn with a Sonic the Hedgehog game. It becomes scandalous when you realize that the only Sonic game made for the console was outsourced to another company that naturally botched the job. The reason that Sega did not bother developing a game for their biggest mascot is that the Sonic Team was making NiGHTS into Dreams , a game that would then go on to be a commercial and critical success. Yet, in hindsight, while Sonic heralded the unlikely success of the Genesis, NiGHTS had no such effect on the fortunes of the Saturn. More importantly to this review, I don't think the game was ever a true killer game for the Saturn. 5: NiGHTS into Dream: Year: 1996. Genre: Action. Publisher: Sega. Developer: Sonic Team

Studio Ghibli Thoughts: The Cat Returns

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  The Cat Returns is an anomaly among Studio Ghibli films for being the only “sequel” to a previous movie, being a successor of sorts to Whisper of the Heart . True, other than starring a secondary character in that movie, the Baron statue coming to life, it isn’t exactly a direct successor, but it does have more than a surface connection to that movie other than the fact this is yet another Ghibli movie not directed by the studio’s main directors, with Hiroyuki Morita directing a Ghibli movie for the first and last time. Although it isn’t mentioned in the movie itself, it is important to know that the story was written by the author of Whisper of the Heart as if it were written by Shizuku Tsukishima, the main character of that movie, who wanted to become an author. It's important because of some similar themes of the main girl trying to figure out who she is and where she belongs. Haru Yoshioka is a very ordinary, but slightly lost, high school girl who saves a magical cat from ...

Saturn REVIEWS: Radiant Silvergun

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Originally, I wasn't planning to review any import games for my Saturn Reviews series. However, the reputation of Radiant Silvergun was so glowing that I didn't realize that it was never actually released in the West. Apparently, the game was imported to a wide degree back in the day, so much so that mainstream review outlets actually gave it glowing reviews. So, in a way, I was tricked into reviewing this game by its lofty reputation, both breaking my no-import rule and my lack of proficiency with the genre. I am glad to be breaking both those rules now. 8: Radiant Silvergun: Year: 1998. Genre: Shmup. Publisher: Entertainment Software Publishing. Developer: Treasure.

Saturn REVIEWS Report: 20-11

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As we approach the supposed pinnacle of Saturn video games, we still see the familiar issues plaguing the console in its top 20-11 games as per the Retro Sanctuary list . At this stage, it should only be natural that there are at least two obviously great games, which Dragon Force and Shining Force III are undoubtedly. Yet, for the remaining eight, three games were never released outside of Japan, and five games, whose position is arguable in the list, either because there is a better port somewhere else or simply because the game has aged badly, even if it was considered very good in the past. Usually, at the end of my console review cycle, I choose a list of my top 10 games for the console. I know that I am going to struggle to choose my list for the Saturn, and it's not going to be because of an abundance of options. Please enjoy:- 20- Hyper Duel (1996): Japan-Only Genre: Shmup Publisher: Technosoft; Developer: Technosoft. Here is another Japan-only Shmup that raised the envy...

Saturn REVIEWS: Clockwork Knight 1 & 2

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Out of every 10 platformers on the SNES and the Genesis, only one was good, and it was most likely not made for the Genesis. Generally, playing any random platformer at that time that isn't made by Nintendo is a huge gamble with your time. The gulf in class between the great platformers we remember from that time and the rest of the filler games is as deep a the Grand Canyon. Both Clockwork Knight games are not at the rock bottom of that canyon (that spot is reserved for Bug! ), but they are deep enough for you not to waste your time playing them. R2: Clockwork Knight 1 & 2: Year: 1994 & 1995. Genre: Platformer. Publisher: Sega. Developer: Sega.